Ludo2017, the Sixth Easter Conference on Video Game Music and Sound
This might be an interesting call for some of you. I had a great time in Utrecht at the Ludo 2015 conference and will try to come to Bath Spa University next year, here is the actual call by the organizers:
„We’re delighted to announce that Ludo2017, the Sixth Easter Conference on Video Game Music and Sound, will take place April 20th – 22ndat Bath Spa University, UK.
Please share our Call for Papers poster online and around your institutions.
The organizers of Ludo2017 are accepting proposals for research presentations at the sixth annual Easter conference. While we welcome all proposals on sound and music in games, we are particularly interested in papers that support the theme of ‘Performance’, understood in the broadest sense. Possible topics on this theme include:
- Chips and sonic outputs,
- Playing with, and within, technological audio constructs,
- Sound and ludic interaction,
- Histories of developing techniques and tools,
- Game audio aesthetics and approaches,
- Composition with game technologies (chips, engines, etc.).
Presentations should last twenty minutes, to be followed by questions. Please submit your paper proposal (c.250 words) by email to firstname.lastname@example.org by January 31st 2017.
Composers and practitioners may also submit a proposal to present work at the conference.
The conference will feature a keynote address by Kenneth McAlpine (Abertay University), author of Bits and Pieces: A History of Chiptunes (OUP, 2017), with further keynote speakers and guests to be announced shortly.